On November 14, 2009, libraries across the country will participate in the largest, simultaneous national video game tournament ever held! Kids will be able to compete against players at other libraries and track their scores while playing at their local library. In addition, libraries will be offering a variety of board games for all ages to play together. (ILoveLibraries.org)
Is your local library participating? Check out the map of participating libraries and get your game on!
Moo makes wonderful business cards, postcards, sticker books and more. Their products are fun to create and fun to use. Reading back through their blog today I ran across some fun things to create for kids – or for them to create themselves.
Libraries of all types promote the development of these literacy skills in numerous ways: information literacy classes in colleges and universities, gaming programs to promote problem solving and the development of higher order thinking skills, and services that improve technical and literary fluency. Regardless of the type of service libraries may provide, they are all important in strengthening these multiple literacies. Gaming in its various forms presents an additional service that supports and strengthens these literacies.
Includes talking points, resources, tools, tips, best practices and more.
Scratch, from the MIT Media Lab, is a programming tool “designed to help young people (ages 8 and up) develop 21st century learning skills. As they create Scratch projects, young people learn important mathematical and computational ideas, while also gaining a deeper understanding of the process of design.”
This demo video is all kinds of wonderful. It not only shows the process of designing and creating a game with Scratch, but also illustrates the thinking and learning going on while creating the game. And the narration and flow of the demo video are terrific too. Great job. I yelled hooray at the end!